Ready to launch your UI UX app design journey or take your skills to the next level? This class is your rocket fuel.
Ready to launch your UI UX app design journey or take your skills to the next level? This class is your rocket fuel.
We're ditching dry theory and jumping right into pixel-perfect reality. Turn your vision into a stunning mobile app, one pixel at a time.
Here's what you'll master:
The importance of wireframes and prototypes in the early stages of the design process.
How to use the Figma design tool.
How to design low-fidelity wireframes.
How to design high-fidelity mockups.
How to create interactive prototypes.
Visual design fundamentals: Master color psychology, the 60-30-10 rule, select font that enhances readability and brand identity, and iconography.
Organization: Keep everything neat, finding what you need in a flash.
UX principles and laws: Build user-centered apps that anticipate needs and solve real problems.
UI design: build high-fidelity mockup and prototype by following best practices.
Who's this class for?
Anyone who wants to learn the A-Z of creating wireframes and low-fidelity prototypes. then turn them to high-fidelity mockups and interactive prototypes. No prior experience is needed, just a passion for creating amazing apps.
Your co-pilot on this journey? Me. We'll craft a delicious food-ordering app together, mastering UX/UI principles along the way. By the end, you'll be ready to conquer any app you dream of.
Benefits? Buckle up.
Master visual design and UX principles: From colors and fonts to user journeys, you'll build a rock-solid foundation.
Craft stunning high-fidelity mockups and prototypes: Say hello to your future portfolio.
Become a user-centered design champion: Build apps that truly solve problems and make life easier.
What are the requirements for taking this class?
A computer/laptop with access to the Internet.
A Figma account.
Ready to launch your UI/UX design journey? Let's get started.
You need to continue designing the wireframe set and create 3 more wireframes.
Here are the steps you should take:
Open the Food delivery app Figma project from the Figma community. (Or you can use the Figma project that you designed in this class)
Create three frames on your Figma project: Hamburger menu, My profile, and Track order.
Then, start designing the wireframe for each frame.
After that, convert those frames to prototypes.
Copy the link to your Figma project file and submit it to the class project.
You can check the last video in this course, called " Assignment Details" for more information.
If you have any problems, please check the videos again or comment in the discussion section. I will reply to you within 1-3 days.
See you in the next section!!
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