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Joshua Kinney

In this series of Unity tutorials, we'll create an asset step-by-step and explore the entire 3D game asset production pipeline for Unity. Software required: 3ds Max 2015, Zbrush 4R6, Substance Painter, Unity 4.6, Unity 5 beta.

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In this series of Unity tutorials, we'll create an asset step-by-step and explore the entire 3D game asset production pipeline for Unity. Software required: 3ds Max 2015, Zbrush 4R6, Substance Painter, Unity 4.6, Unity 5 beta.

In this series of Unity tutorials, we'll create an asset step-by-step and explore the entire 3D game asset production pipeline for Unity. We'll start out by learning about some general set up tips for creating game assets in a content creation package like 3ds Max. After that, we'll jump into creating our high poly asset using 3ds Max and ZBrush. Then we'll learn how to quickly model and unwrap the UV's game resolution mesh in 3ds Max. After that, we'll learn how to properly bake out our essential maps needed for texturing in Substance Painter. Once in Substance Painter, we'll talk about some basic texturing tips and how Substance Painter can save us some time with its multi-channel painting capabilities. Finally, we'll finish this Unity training by learning how to create LODs and a custom collision mesh to take advantage of Unity's optimization features. Software required: 3ds Max 2015, Zbrush 4R6, Substance Painter, Unity 4.6, Unity 5 beta.

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What's inside

Syllabus

Introduction and Project Overview
Game Asset Production Pipeline for Unity

Good to know

Know what's good
, what to watch for
, and possible dealbreakers
Explores industry-standard Unity 3D game asset production pipeline
Provides a comprehensive overview of 3D game asset creation for Unity
In-depth exploration of high poly asset creation using 3ds Max and ZBrush
Teaches efficient UV unwrapping and game mesh creation in 3ds Max
Explores essential map baking for texturing in Substance Painter
Focuses on optimization techniques, including LOD creation and custom collision mesh

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Learners who complete Python Fundamentals will develop knowledge and skills that may be useful to these careers:
Software Engineer
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IT Specialist
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Data Analyst
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Database Administrator
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Data Scientist
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Game Designer
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Game Developer
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Technical Writer
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Project Manager
Project Managers plan, execute, and close projects. They work with stakeholders to define project scope, develop project plans, and manage project risks. A course such as Python Fundamentals could be helpful to Project Managers because it could provide them with the programming skills necessary to develop project management tools and applications.
Business Analyst
Business Analysts analyze business processes and identify opportunities for improvement. They work with stakeholders to gather requirements and develop solutions that meet the needs of the business. A course such as Python Fundamentals could be helpful to Business Analysts because it could provide them with the programming skills necessary to develop data-driven solutions to business problems.

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