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Leaton Mitchell

This course is a full-packed course filled with lectors that will take you from zero to hero in no time.

In this course, we will laugh and have fun while we learn the art of game development. Let’s learn to code using C# and Unity 3D to bring our game idea to life. We will be building a small action RPG still game using a small mouse named Tombo. This course will teach you terrain designing, animations

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This course is a full-packed course filled with lectors that will take you from zero to hero in no time.

In this course, we will laugh and have fun while we learn the art of game development. Let’s learn to code using C# and Unity 3D to bring our game idea to life. We will be building a small action RPG still game using a small mouse named Tombo. This course will teach you terrain designing, animations

This course is perfect for students who have never used Unity before, or students who have done little and would like to learn more. This course is for you if you find Unity3D difficult. It’s all about understanding what you’re doing.

After this course, you will be an unstoppable force of awesomeness, able to build any game ideas that you have in the future. Build your project, learn a new skill, refresh your knowledge, and whatever your goal, get started here.

All students will gain permanent access to this course and our Discord channel for constant support. You will also have my YouTube channel that you can follow to learn more during your coding journey.

All students will have full support during and after this course.

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What's inside

Learning objectives

  • How to get started using unity.
  • The basic behind 3d game develpoment.
  • Learn the powerful programming language c# from scratch.
  • Learn to solve problems.
  • Design terrains.
  • Animations.
  • Assets control
  • Components
  • Functions and variables
  • Creating ui menu
  • Enemy ai - artificial intelligence
  • Fundamentals of building a 3d game.

Syllabus

How to properly install the tools you will need for this course.
Intro
Expectation
Installing Unity and Visual Studio
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Let's start by setting up a new project for our game

Please download and Unzip/Extract the content of the folder attached.

If the OnLevelWasLoaded is completely removed from Unity, then please use the new updated way found in the Extra video on Depreciated Code.

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Read about what's good
what should give you pause
and possible dealbreakers
Provides a comprehensive introduction to Unity, covering topics from installation and project setup to character movement and animation, which is ideal for novice game developers
Teaches C# from scratch, which is a valuable skill for anyone looking to create games using Unity, as C# is the primary language used in the Unity game engine
Includes practical exercises such as designing terrains, implementing enemy AI, and creating UI menus, which allows learners to apply their knowledge and build a functional game
Covers scene management and transitions, which are essential for creating engaging and polished game experiences, and helps learners understand how to structure their games effectively
Features a section on depreciated code and offers updated methods, which is helpful for learners who may encounter older code examples or tutorials and need to adapt them to newer Unity versions
Focuses on building a specific action RPG game, which may limit the breadth of knowledge gained compared to a more general introduction to Unity and game development principles

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Reviews summary

Beginner unity game development with c#

According to learners, this course offers a largely positive (positive) introduction to Unity and C# by guiding students through building a small action RPG game. Many highlight the instructor's clear and engaging (positive) teaching style and the hands-on project-based approach (positive) as key strengths. Students appreciate learning the fundamentals of C# scripting (positive) and core Unity concepts like GameObjects, Components, and animations (positive). While the course provides a solid foundation for beginners, some learners mention that keeping up with Unity updates can sometimes lead to outdated sections requiring minor adjustments (warning), although updates and support are noted as helpful.
Some course parts may need minor adaptation for newer Unity versions.
"Be aware that Unity gets updated, so some parts of the course might require small tweaks."
"Sometimes the code needed slight adjustments because of changes in newer Unity versions."
"It's mostly up-to-date, but a few sections reference older Unity features."
"While the core concepts are solid, prepare for minor troubleshooting due to updates."
Covers essential C# scripting for game logic.
"I learned the basics of C# scripting needed for game development, which was my main goal."
"The coding sections were well-explained and showed how C# integrates with Unity."
"As someone new to coding, the C# introduction was just right to get started."
"It covered enough C# to understand how to make game elements interactive."
Excellent foundation for absolute beginners in game dev.
"This course is perfect for someone who has absolutely zero experience with Unity or game development."
"It genuinely takes you from knowing nothing to having a basic understanding and a finished project."
"As a beginner, I found this course to be the ideal starting point."
"It breaks down the initial barriers to getting into game development."
Build a complete game from start to finish.
"Building the game step-by-step was incredibly helpful and kept me motivated throughout."
"The hands-on project approach solidified my understanding better than theory alone."
"I finished the course with a working game I built myself, which feels like a real accomplishment."
"This course is great because you actually build something tangible right away."
Instructor explains concepts clearly for beginners.
"Instructor explains everything clearly and concisely, which is crucial for a beginner like me."
"His teaching style is engaging and easy to follow, making complex topics understandable."
"The way the instructor breaks down the code and Unity concepts makes it very approachable."
"I appreciate how patiently the instructor walks through each step, ensuring you don't get lost."

Activities

Be better prepared before your course. Deepen your understanding during and after it. Supplement your coursework and achieve mastery of the topics covered in Unity - Beginner Level Build a Game from Start to Finish with these activities:
Review C# Fundamentals
Strengthen your C# skills to better understand the game logic and scripting aspects of the course.
Browse courses on C# Scripting
Show steps
  • Review basic C# syntax and data types.
  • Practice writing simple C# programs.
  • Familiarize yourself with C# control flow statements.
Review 'C# 7.0 in a Nutshell'
Gain a deeper understanding of C# syntax and features to improve your scripting abilities in Unity.
Show steps
  • Read the chapters relevant to scripting in Unity.
  • Try out the code examples in Unity.
  • Refer to the book when encountering C# related issues.
Follow Unity Terrain Tutorials
Enhance your terrain design skills by following tutorials that cover advanced techniques and tools.
Show steps
  • Search for Unity terrain design tutorials on YouTube.
  • Follow along with the tutorials, experimenting with different settings.
  • Apply the learned techniques to your game project.
Four other activities
Expand to see all activities and additional details
Show all seven activities
Practice Character Movement Scripting
Reinforce your understanding of character movement by creating and modifying character controller scripts.
Show steps
  • Create a new Unity project.
  • Write a basic character controller script with movement and jump.
  • Experiment with different movement parameters.
  • Add additional features like crouching or sprinting.
Create a Game Design Document
Solidify your understanding of game design principles by creating a design document for a simple game idea.
Show steps
  • Brainstorm a simple game idea.
  • Write a document outlining the game's mechanics, story, and art style.
  • Include sketches or mockups of the game's visuals.
  • Share your document with others for feedback.
Expand the Action RPG
Apply what you've learned by expanding the action RPG game with new features and content.
Show steps
  • Add new enemy types with unique behaviors.
  • Create new levels or areas to explore.
  • Implement a simple inventory system.
  • Add sound effects and music to enhance the game's atmosphere.
Contribute to a Unity Asset
Deepen your understanding of Unity by contributing to an open-source asset or tool.
Show steps
  • Find an open-source Unity asset on GitHub.
  • Identify a bug or feature to work on.
  • Fork the repository and make your changes.
  • Submit a pull request with your contributions.

Career center

Learners who complete Unity - Beginner Level Build a Game from Start to Finish will develop knowledge and skills that may be useful to these careers:
Game Developer
A game developer is responsible for creating video games for various platforms. This course helps build a foundation for understanding the game development process using Unity. By learning how to design terrains, implement animations, control assets, and create user interfaces, you can gain practical experience in building a 3D game, as shown in the course where you build an action role playing style game. Hands on experience is necessary to become a competent game developer and this course provides just that, especially if you have little to no prior experience.
Unity Developer
A Unity developer specializes in creating interactive experiences and games using the Unity engine. The course provides you with a practical introduction to Unity, covering essential aspects such as setting up projects, understanding game objects and components, importing assets, and character movement. Knowing how to set up a project is a crucial foundational thing to know. This course is perfect for aspiring Unity developers looking to gain hands-on experience and build their first game from scratch.
Indie Game Developer
An indie game developer works independently or in a small team to create and publish their own games. This course provides indie game developer hopefuls with the skills and knowledge to bring their game ideas to life using Unity and C#. By learning how to design terrains, create animations, and implement enemy artificial intelligence, the course helps build a foundation for developing complete, playable games. The course emphasizes hands-on learning and problem-solving, making it ideal for aspiring indie developers.
Level Designer
Level designers are responsible for creating the environments and layouts that make up a game. This course really shines in teaching necessary level design skills. The course covers terrain design, scene management, and lighting settings, providing you with the tools and knowledge to create engaging and immersive game levels. By working through the course, you can build a portfolio of level designs to showcase your skills to potential employers.
C# Developer
This course also serves as an entry point for those looking to become C# developers in the gaming space. C# is a powerful programming language widely used in game development, especially within the Unity environment. The course syllabus covers C# from scratch, teaching you how to write scripts for character movement, animation handling, and enemy behavior. This practical experience building a game helps build a solid foundation in C# programming for game development.
Animator
Animators create the movement and visual effects in video games. This course includes lessons on character animation, covering idle, run, jump, fall, and land animations. By learning how to implement animations in Unity, one can gain practical experience in bringing characters and objects to life in a 3D game environment. The course's hands-on approach is perfect for aspiring animators who want to learn how to create compelling animations for games.
Game Designer
Game designers are involved in conceiving and designing the various elements of a game. While this course focuses on the technical aspects of game development, it also provides insights into game design principles. By learning how to create terrains, design levels, and implement game mechanics, you can gain a better understanding of the design considerations that go into creating an engaging game experience. The level design sections of the course will be especially useful to a game designer in training.
AI Programmer
AI programmers specialize in creating the artificial intelligence that controls non-player characters in games. This course introduces you to the basics of enemy AI, teaching how to make enemies target and chase the player, as well as implement melee and ranged attacks. By learning how to program AI in Unity using C#, you can gain a foundation for developing more complex and realistic AI behaviors in games. This is a great starting point as one begins their career as an AI programmer.
Technical Artist
Technical artists bridge the gap between art and programming in game development, optimizing assets and creating tools for artists. Understanding game development principles, gained through this course, helps technical artists collaborate effectively with programmers and artists. Learning how to implement animations, control assets, and design terrains provides valuable insights into the technical challenges faced by artists. Someone who wishes to be a technical artist may find this course very helpful.
Mobile Game Developer
Mobile game developers create games for smartphones and tablets. This course provides a foundation for understanding the game development process using Unity, which is a popular engine for creating mobile games. By learning how to design terrains, implement animations, control assets, and create user interfaces, one can gain practical experience in building a 3D game, which can be adapted for mobile platforms. This course may be useful as you build your career as a mobile game developer.
Virtual Reality Developer
Virtual reality developers create immersive experiences for virtual reality headsets. Unity is a leading platform for VR development, and this course provides a foundation for understanding the engine and its capabilities. By learning how to design interactive environments, implement animations, and control assets, one can gain practical experience in building VR experiences. This course may be useful as you build a foundation in VR development.
Augmented Reality Developer
Augmented reality developers create experiences that overlay digital content onto the real world. Unity is a popular engine for AR development, and this course provides a foundation for understanding the engine and its capabilities. By learning how to design interactive environments, implement animations, and control assets, one can gain practical experience in building AR experiences. This course may be useful as you build a foundation in AR development.
Software Developer
Software developers create applications for computers. The course provides an introduction to programming with C#, a language used for both game development and other kinds of software development. While the course focuses on game development, the programming skills learned can be transferred to other software development domains. If you're interested in software development but want a fun and engaging way to learn programming, this course may be useful.
Game Tester
Game testers are responsible for identifying and reporting bugs in video games. While this course focuses on game development, it also provides you with a better understanding of the game development process, which can be helpful for testing. By learning how games are built and how different components interact, one can become a more effective and thorough game tester. This course may be useful if you wish to pursue a career in game testing.
Instructional Designer
An instructional designer develops educational materials and training programs. The experience of learning Unity and C# through this course can inform the design of instructional materials for similar technical topics. The course's structure, pacing, and hands-on approach can provide insights into effective teaching methods for game development. This course may be useful for designing future educational experiences.

Reading list

We've selected one books that we think will supplement your learning. Use these to develop background knowledge, enrich your coursework, and gain a deeper understanding of the topics covered in Unity - Beginner Level Build a Game from Start to Finish.
Provides a comprehensive overview of the C# language, which is essential for Unity game development. It covers everything from basic syntax to advanced features. It useful reference for understanding the C# code used in the course. While not required, it can provide a deeper understanding of the underlying language.

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