This program is based on the Game Design & VFX School at our LaSalle College’s Vancouver campus, crowned the #1 undergraduate school in Canada for video game design by the Princeton Review 10 years in a row.
There are many categories of video games, often classified by their characteristics or goals—not by the type of gameplay they contain. Are you curious to learn about the growing variety of genres and subgenres? Want to discover which game genres appeal to you? No matter what your interest, this course takes you through what you need to know about genres in the game world.
This program is based on the Game Design & VFX School at our LaSalle College’s Vancouver campus, crowned the #1 undergraduate school in Canada for video game design by the Princeton Review 10 years in a row.
There are many categories of video games, often classified by their characteristics or goals—not by the type of gameplay they contain. Are you curious to learn about the growing variety of genres and subgenres? Want to discover which game genres appeal to you? No matter what your interest, this course takes you through what you need to know about genres in the game world.
In this course, you will learn about the types of games that exist in the industry and their unique characteristics. You will explore platforming, racing and strategy games, and identify the factors and requirements that level designers must consider when designing these video games.
Game genres can also have subgenres, and many games fit into multiple genres! We will explore the subgenres of games that branched off from other genres, taking advantage of their mechanics to create entirely new genres, each with their own level design considerations.
Understand how platforming games are designed, and the considerations around level design for this type of game.
Identify the main elements of a racing game and ithe factors level designers must consider when designing a racing game level.
Recognize the unique characteristics of strategy games and the specific elements to take into consideration when designing them.
Classify the different level design considerations that go into various game subgenres.
OpenCourser helps millions of learners each year. People visit us to learn workspace skills, ace their exams, and nurture their curiosity.
Our extensive catalog contains over 50,000 courses and twice as many books. Browse by search, by topic, or even by career interests. We'll match you to the right resources quickly.
Find this site helpful? Tell a friend about us.
We're supported by our community of learners. When you purchase or subscribe to courses and programs or purchase books, we may earn a commission from our partners.
Your purchases help us maintain our catalog and keep our servers humming without ads.
Thank you for supporting OpenCourser.