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Debbie Levitt

Learn Axure from one of Axure's recommended trainers (since 2014). You will learn topics including the Axure environment, Components (formerly Masters), global styling, forms, dynamic panels, pinning panels, and adaptive views.

This course assumes that you are very new to Axure, possibly even a little afraid of Axure. Don't worry. The learning curve is way less curvy with the curriculum I've written. We go in small steps and keep adding techniques and complexity.

Over 13 hours of lesson content. The most complete Axure 10 course out there.

Work along with me.

Read more

Learn Axure from one of Axure's recommended trainers (since 2014). You will learn topics including the Axure environment, Components (formerly Masters), global styling, forms, dynamic panels, pinning panels, and adaptive views.

This course assumes that you are very new to Axure, possibly even a little afraid of Axure. Don't worry. The learning curve is way less curvy with the curriculum I've written. We go in small steps and keep adding techniques and complexity.

Over 13 hours of lesson content. The most complete Axure 10 course out there.

Work along with me.

Have two screens? Have one gigantic screen you can split in two? Run my videos on one screen, pause as you need, and work along with me.

What about Axure version 9?The lessons are the same. During this course, I mention where Axure 9 is different than Axure 10. You can use either and take this course. You only need a trial or licensed version of Axure Pro or Team.

Need more training? We train individuals and teams remotely and in person. Or drop by my Tuesday 6:30pm Central Europe Time live "Office Hours/Ask Me Anything" on my Delta CX YouTube channel. I take live questions about CX, UX, and Axure. Happy to help for free.

Enroll now

What's inside

Learning objectives

  • Prototyping in axure rp 10 up to an intermediate level.
  • Learning to "speak axure's language" so you can make it do what you want.
  • Prototypes that have realistic interactivity.
  • Beginner/intermediate dynamic panels, interactions, conditions, cases, and more.

Syllabus

Introduction
Learning and Customizing the Axure Environment

00:00 Intro

01:16 Lesson Start

07:57 Publishing to the Cloud

14:26 Web Embedded Fonts

19:14 Axure.Cloud

25:06 Generate HTML Files

27:21 Generate Word Specification

30:01 Team Projects

Read more

00:00 Intro

01:16 Lesson Start

00:00 Intro

01:16 Lesson Start

02:26 Pages

06:40 Outline

11:37 Libraries

19:16 Components

29:48 Interactions (properties and naming widgets)

32:35 Notes

35:08 Style

00:00 Intro

01:16 Lesson Start

04:16 Crop

06:56 Slice

09:02 Images make Axure files big

00:00 Intro

01:16 Lesson Start

06:38 Page Dimensions (sizing)

11:04 Global Widget Styles

00:00 Intro

01:16 Lesson Start

16:22 PanelStateChanged Event for matching dots to panel states

21:16 Toggle IF/ELSE

22:40 Why does the dot select true seem to lag?

24:29 Carousel starts when the page loads (and loops)

30:16 Swipe gestures for mobile

33:30 Fire Event

36:38 Compare what we build to Axure's UI library carousel

00:00 Intro

01:16 Type 1 - Links to Pages

04:00 Type 2 - Links Within Paragraph Text

09:04 Type 3 - ScrollTo / Anchor Links

00:00 Intro

01:16 Lesson Start (rounded tabs)

16:27 Underlined tab style

20:49 When tab content has different lengths

23:32 Push/Pull Widgets

29:54 Comparing to Axure's UI Pattern Library Tabs

00:00 Intro

01:16 Lesson Start

10:46 Text Area

12:42 Droplist

15:16 List Box

16:16 Checkbox

20:17 Radio Button

00:00 Intro

01:16 Lesson Start

23:40 Copying and pasting interactions

00:00 Intro

01:16 Lesson Start (Text Field)

05:00 Form Field Focus Style

10:02 Form Field Error Style

12:22 Text Area

15:13 List Box

00:00 Intro

01:16 Lesson Start (Checkboxes)

12:11 Radio Buttons

16:13 Clicking words activates checkbox/radio selection

20:08 Why I don't group things and write interactions on groups

00:00 Intro

01:16 Lesson Start

14:47 Pin the message panel to the browser window

18:57 Error message and (fake) field validation

00:00 Intro

01:16 Lesson Start

07:54 Pinned live chat

11:37 Pinned mini header appears when we scroll

00:00 Intro

01:16 Lesson Start

06:28 Treat as Flyout and Treat as Lightbox

13:25 MouseEnter and MouseHover

20:25 Flyout a submenu

00:00 Intro

01:16 Lesson Start

11:25 When Push/Pull Widgets doesn't work

15:25 Common Push/Pull Widgets mistake

16:52 Move With This 20:21 Move By or To

24:35 Problem with using coordinates in Axure

00:00 Intro

01:16 Lesson Start

10:40 Push/Pull Widgets

15:48 One accordion open at a time

00:00 Intro

01:16 Lesson Start

9:57 Common mistake: order of interaction actions

11:33 When the page loads, drop variable data onto the page

21:08 Setting rich text

23:09 Variables to change the state of a dynamic panel

29:17 Toggle IF/ELSE IF

00:00 Intro

01:16 Lesson Start

04:54 Scrollable Dynamic Panel

11:10 Embedding a video

00:00 Intro

01:16 Lesson Start

15:54 Fonts and Global Widget Styles

17:59 Inheriting between views, placing and unplacing

26:03 Adaptive View as interaction condition

34:37 Adaptive Components and Dynamic Panels

45:31 Adaptive Views for website header (mobile web and hamburger menu)

00:00 Intro

01:16 Lesson Start

13:55 Second Listener example: enable a button if certain form fields are filled out

Traffic lights

Read about what's good
what should give you pause
and possible dealbreakers
Covers dynamic panels, interactions, conditions, and cases, which are essential for creating realistic and engaging user experiences
Teaches skills to make Axure 'speak your language,' enabling learners to translate design ideas into functional prototypes
Explores adaptive views, which allows learners to design prototypes that respond to different screen sizes and devices
Uses Axure 10, but also references Axure 9, which may be helpful for learners using older versions of the software
Assumes learners are new to Axure, which makes it suitable for beginners who are intimidated by the software

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Reviews summary

Comprehensive axure 10 core skills

According to learners, this course is a highly recommended and comprehensive introduction to Axure 10. Students appreciate the clear, step-by-step instruction, making it suitable for those new to the software. The instructor's expertise and teaching style are frequently highlighted as positive aspects, breaking down complex topics into manageable parts. While the course covers core skills like dynamic panels and interactions effectively, some users note that the pace can be fast in certain sections, occasionally requiring pauses to follow along fully. Overall, it's considered a strong foundation for rapid prototyping in Axure.
Skills taught are useful for CX/UX roles.
"Definitely useful for my job as a UX designer."
"The techniques shown are practical for creating professional prototypes."
"Helped me significantly improve my prototyping workflow for client projects."
"Covers features essential for real-world CX/UX prototyping tasks."
Encourages learning by doing alongside videos.
"Working along with the instructor was very effective."
"The 'work along' approach is perfect for learning this type of software."
"Having the files and being able to replicate steps is crucial and well implemented here."
"I appreciated the hands-on exercises integrated throughout the lessons."
Covers fundamental Axure skills well.
"Learned a lot about the basics and some intermediate topics like dynamic panels."
"This course is a great foundation for anyone starting with Axure."
"Good coverage of the core features needed for rapid prototyping."
"It covered all the key features I needed to get started effectively with Axure 10."
Instructor is knowledgeable and easy to learn from.
"The instructor is excellent - knowledgeable and engaging."
"He has a great teaching style and makes learning fun."
"One of the best instructors I've had for a software course."
"His experience really shines through in the way he explains things and provides tips."
The course provides clear, easy-to-follow steps.
"The instructor takes things slow and explains concepts well, making it easy to follow along even as a beginner."
"Everything was broken down into easy to follow steps. I didn't get lost at all."
"Great step-by-step guide to Axure 10. Instructor is clear and easy to understand."
"The detailed instructions and hands-on approach really helped me grasp the core concepts quickly."
Some parts move quickly, require pausing.
"Sometimes the pace was a bit fast, had to pause frequently to keep up."
"A few sections jumped quite fast, could have used a little more explanation or a slower demo."
"While mostly clear, some demonstrations were very quick."
"Needed to rewind often to catch specific clicks or settings shown briefly."

Activities

Be better prepared before your course. Deepen your understanding during and after it. Supplement your coursework and achieve mastery of the topics covered in Axure 10 Core Skills - Rapid CX and UX Prototyping with these activities:
Review UX/CX Fundamentals
Solidify your understanding of core UX and CX principles before diving into Axure. This will help you make more informed prototyping decisions.
Browse courses on User Experience
Show steps
  • Read articles or watch videos on UX/CX fundamentals.
  • Review key concepts like user research and usability testing.
  • Identify 3 websites or apps with good and bad UX/CX.
Read 'The Design of Everyday Things'
Gain a deeper understanding of design principles to inform your prototyping work. This book provides a solid foundation for creating user-centered designs.
Show steps
  • Read the book, focusing on key concepts like affordances and signifiers.
  • Take notes on how these concepts apply to digital interfaces.
  • Consider how you can incorporate these principles into your Axure prototypes.
Recreate existing UI elements
Improve your Axure skills by replicating common UI elements. This will help you become more familiar with Axure's tools and features.
Show steps
  • Choose 3-5 common UI elements (e.g., buttons, search bars, dropdown menus).
  • Recreate them in Axure, paying attention to detail.
  • Add basic interactions to make them functional.
Four other activities
Expand to see all activities and additional details
Show all seven activities
Prototype a simple mobile app
Apply your Axure skills to a practical project. This will help you solidify your understanding of the course material and build a portfolio piece.
Show steps
  • Choose a simple mobile app concept (e.g., a to-do list app).
  • Design the user interface and user flow.
  • Create a prototype in Axure with basic interactions.
  • Test your prototype with users and iterate on your design.
Read 'Don't Make Me Think, Revisited'
Improve your understanding of web usability principles to create more effective prototypes. This book provides practical advice on how to design user-friendly interfaces.
Show steps
  • Read the book, focusing on key concepts like usability testing and information architecture.
  • Take notes on how these concepts apply to web design.
  • Consider how you can incorporate these principles into your Axure prototypes.
Write a blog post about Axure tips
Reinforce your learning by sharing your knowledge with others. This will help you identify areas where you need to improve your understanding.
Show steps
  • Identify 3-5 Axure tips or tricks that you found helpful.
  • Write a blog post explaining these tips in detail.
  • Include screenshots or videos to illustrate your points.
Explore advanced Axure features
Expand your Axure skillset by exploring more advanced features. This will help you create more complex and interactive prototypes.
Show steps
  • Choose 2-3 advanced Axure features (e.g., adaptive views, dynamic panels with complex interactions, global variables).
  • Find tutorials or documentation on these features.
  • Experiment with these features in Axure and create a small project to showcase your skills.

Career center

Learners who complete Axure 10 Core Skills - Rapid CX and UX Prototyping will develop knowledge and skills that may be useful to these careers:
User Experience Designer
A User Experience Designer focuses on making products and technology usable, enjoyable, and accessible. Because they create prototypes that simulate the end user experience, UX designers must master various prototyping tools. This course on Axure can help develop this expertise. You can learn to rapidly prototype user interfaces and interactions, which is a core skill for UX designers. The course covers dynamic panels, interactions, conditions, and cases, all of which are essential for creating realistic and interactive prototypes. Any UX designer who wants to excel at prototyping should consider this course.
Interaction Designer
An Interaction Designer focuses on how users interact with technology. This involves designing the behavior of a product or service, and prototyping tools are key. This course on Axure provides a fundamental skill set. You can learn to create interactive prototypes that simulate user interactions, which is exactly what an Interaction Designer needs to do. The course content, including lessons on dynamic panels, global styles, and adaptive views, is directly applicable to the daily tasks of an interaction designer. If you're aiming to become an Interaction Designer, this course is an excellent starting point to develop practical prototyping skills.
Prototyper
A Prototyper specializes in creating interactive models of digital products. Oftentimes, Prototypers will work on a UX or UI team. This course provides training in a leading prototyping tool, Axure. You can learn to build realistic and interactive prototypes, refine your skills in areas such as dynamic panels and adaptive views. The course's comprehensive approach, with over 13 hours of lesson content, ensures a deep understanding of Axure's capabilities. If you're looking to become a dedicated Prototyper, this course will equip you with the necessary skills to excel.
User Interface Designer
A User Interface Designer focuses on the visual elements of a product and how users interact with them. These designers often work in tandem with UX designers, building out the visual and interactive elements of the experience. Learning Axure using this course can help UI designers create interactive prototypes of their designs. You can learn to implement global styles, dynamic panels, and adaptive views to bring designs to life. You can make the designs interactive and testable. Any UI Designer can benefit from learning to use prototyping tools effectively.
Product Manager
A Product Manager guides the vision, strategy, and roadmap for a product. They also must communicate the vision clearly to all stakeholders. This prototyping course may be useful for Product Managers who want to create rapid prototypes. This course will help a Product Manager build a prototype to illustrate product concepts to stakeholders. The course covers the Axure environment, components, global styling, forms, dynamic panels, pinning panels, and adaptive views. A Product Manager can use prototypes to test ideas and gather feedback, which is essential for informed decision-making.
Web Designer
A Web Designer creates the visual layout and design of websites. These designers produce mockups and prototypes of websites to help the development team understand their intentions. A course on Axure may be useful to quickly prototype web designs. You can learn to use Axure's features to create interactive prototypes of website layouts, including navigation menus, forms, and dynamic content. The course's coverage of adaptive views makes it particularly useful for designing responsive websites that adapt to different screen sizes. Web Designers who can prototype their designs effectively can communicate their ideas more clearly.
Information Architect
An Information Architect organizes and structures content in a way that is intuitive and easy to navigate. They make sure that digital products are easy for users to find the information that they need. A course on Axure may be useful for Information Architects who want to prototype information structures and navigation systems. Such a course can help create interactive prototypes of websites and applications, including sitemaps, wireframes, and user flows. The course's coverage of dynamic panels and interactions is particularly relevant for designing complex navigation systems. Information Architects who can prototype their designs effectively can test their ideas and gather feedback.
Business Analyst
A Business Analyst identifies business needs and proposes solutions to business problems. They prepare documentation and specifications for new systems and processes. A course on Axure may be useful for Business Analysts who want to create prototypes of business processes and systems. Such a course can help create interactive prototypes of business applications, including forms, reports, and dashboards. The course's coverage of form widgets and global variables is particularly relevant for designing business applications. Business Analysts who can prototype their designs effectively can communicate their ideas more clearly.
Instructional Designer
An Instructional Designer creates learning materials and experiences. They develop training programs and courses for a variety of audiences. This course on Axure may be useful for Instructional Designers who want to create interactive prototypes of learning materials. Such a course could help create simulations, interactive exercises, and assessments. The course's coverage of dynamic panels and interactions is particularly relevant for designing engaging learning experiences. By learning to use Axure, an Instructional Designer can more easily visualize and test their designs.
Usability Tester
A Usability Tester evaluates the usability of products by observing users as they interact with them. They identify usability issues and make recommendations for improvement. This course on Axure may assist Usability Testers who want to create prototypes for usability testing. Usability Testers can learn to use Axure to create interactive prototypes of products and features. The course's coverage of dynamic panels and interactions is particularly relevant for creating realistic prototypes. Usability Testers can use these prototypes to test their ideas and gather feedback.
Digital Strategist
A Digital Strategist develops and implements digital strategies for organizations. They analyze market trends and identify opportunities for growth. A course on Axure may be useful for Digital Strategists who want to create prototypes of digital products and services. These strategists can learn to use Axure to create interactive prototypes of websites, mobile apps, and other digital products. The course's coverage of adaptive views is particularly relevant for designing digital products that work across different devices. Digital Strategists can use such prototypes to test ideas and gather feedback.
Technical Writer
A Technical Writer creates technical documentation for products and services. They write user manuals, help guides, and other technical documents. This course could be useful for Technical Writers who need to document the functionality of software applications and want to create interactive documentation. With this course, Technical Writers may learn to create simulations of software interfaces. The course's coverage of dynamic panels may be relevant for creating interactive documentation that shows how software applications work. A Technical Writer can use this to produce more engaging and effective documentation.
Marketing Manager
A Marketing Manager develops and executes marketing campaigns to promote products and services. They analyze market trends and identify target audiences. A course on Axure may be useful for Marketing Managers who want to create prototypes of marketing materials. These managers may learn to use Axure to create interactive prototypes of websites, landing pages, and email campaigns. The course's coverage of form widgets is particularly relevant for designing lead generation forms. Marketing Managers can use these prototypes to test ideas and gather feedback.
Project Manager
A Project Manager plans, executes, and closes projects. They manage project scope, schedule, and budget. A course on Axure may be useful for Project Managers who want to create prototypes of project deliverables. These managers may learn to use Axure to create interactive prototypes of software applications, websites, and other project deliverables. Using these skills, Project Managers can more easily communicate project requirements to the development team and stakeholders. This can lead to projects that are more clearly defined.
Sales Engineer
A Sales Engineer provides technical expertise to sales teams. They demonstrate products and services to potential customers and answer technical questions. A course on Axure may be useful for Sales Engineers who need to demonstrate software applications to customers. Sales Engineers may learn to use Axure to create interactive prototypes of software applications. The course's coverage of dynamic panels and interactions is particularly relevant for creating realistic demonstrations. By using these skills, Sales Engineers can present a more compelling vision for prospective clients, possibly leading to increased sales.

Reading list

We've selected two books that we think will supplement your learning. Use these to develop background knowledge, enrich your coursework, and gain a deeper understanding of the topics covered in Axure 10 Core Skills - Rapid CX and UX Prototyping.
Provides a foundational understanding of usability and design principles. It's a classic text that explores how good design should make things easy to use and understand. Reading this book will give you a strong basis for creating effective prototypes in Axure. It is commonly used as a textbook in design courses.
Offers practical advice on web usability. It emphasizes the importance of creating intuitive and user-friendly interfaces. Reading this book will help you design prototypes that are easy to navigate and understand. It valuable resource for anyone involved in web design or development.

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