Displaying results 41 - 60 of 10,000 results for "lynda zbrush learn to sculpt cloth"

Sculpting Workflows in Maya

Maya: Character Modeling

Cost $35 · . Course Length: 0 hours estimated

In this Maya tutorial, we'll go through some of the model preparation steps and talk about some of the current limitations of the Maya sculpting tools. Historically, sculpting tools have been lacking in Maya with things like soft selection and the Artisan tools...

Offered through Pluralsight | Taught by Justin Marshall


Modeling and Texturing Animals for Games

Cost $35 · . Course Length: 3 hours estimated

Getting a high-resolution mesh ready to be used in game can be a tricky, but very important part, of the process. In this course, Modeling and Texturing Animals for Games, you'll go over all of the steps necessary to create a game-ready mesh from the sculpt you...

Offered through Pluralsight | Taught by Micah Masbaum


Quick Start to ZBrush: Volume 4

ZBrush: Core Skills

Cost $35 · . Course Length: 1 hours estimated

In Volume 4 of the Quick Start to ZBrush, we'll build on the concepts covered in the previous volumes. We'll begin by learning to use Insert Mesh brushes to quickly add geometry. We'll also cover the powerful Dynamesh feature and how it can aid in quick mesh...

Offered through Pluralsight | Taught by Justin Marshall


Quick Start to ZBrush: Volume 2

ZBrush: Core Skills

Cost $35 · . Course Length: 1 hours estimated

In Volume 2 of the Quick Start to ZBrush, we'll build on the concepts covered in volume 1. We'll start by talking about advanced primitive creation techniques. We'll discuss the important topic of polygroups and look at methods for modifying geometry in ZBrush....

Offered through Pluralsight | Taught by Justin Marshall


Training Employees for the NuWave of Technology to Retain Employees in 2020

Cost $35 · . Course Length: 0 hours estimated

Learn how NuWave utilized Pluralsight channels to bundle courses into a curriculum and provide not just training but also certifications in technologies such as Data Science, Big Data, Machine Learning and ETL. These certifications feature Pluralsight content...

Offered through Pluralsight | Taught by Pluralsight Live


Game Weapon Texturing Fundamentals

Cost $29 · . Course Length: 2 hours estimated

Texturing a stylized weapon requires a specific handling and some current toolsets - don't expect those results by default. To create the right results you need to know how to handle the toolset correctly. In this course, Game Weapon Texturing Fundamentals, you...

Offered through Pluralsight | Taught by Dan John Cox



Production Modeling for Games and 3D Printing in ZBrush and 3ds Max

Cost $29 · . Course Length: 3 hours estimated

In this course, we'll learn techniques to model for many formats such as game engines or 3D printing. Along the way, we'll learn about hard surface poly sketching and edge masking to produce a weathered polypainting effect. After completing this course, you'll...

Offered through Pluralsight | Taught by Walter Carter


Houdini: Core Skills

A Paths Series from Pluralsight

Cost $35 · . Contains 13 courses · . Course Total length: 36 hours estimated

With its procedural node-based workflow, Houdini lets you create more content faster to reduce timelines and enjoy enhanced flexibility in all your creative tasks. Houdini is perfect for Visual Effects artists and technical directors with its particle and dynamics...

Offered through Pluralsight | Taught by John Moncrief, Jeff Wolverton, Andreas Vrhovsek and others


Game Environment Concept Art Fundamentals

Cost $35 · . Course Length: 3 hours estimated

Are you looking for a great approach to designing your concept art for entertainment productions? In this course, Game Environment Concept Art Fundamentals, you will gain an understanding of how to create a fantasy environment concept art using a 3d block-out....

Offered through Pluralsight | Taught by Timo Hilger


Animation and CGI Motion

Artificial Intelligence

Rated 3.0★ stars based on | 3 ratings · . Cost $249 · . Course Length: 99 hours estimated

How do you create realistic animations? How do you predict the motion of materials? It’s key to the success of animated films to ensure (was insure) audiences believe in characters. This course will show you how to create lifelike animations focusing on the...

Offered through edX | and created by Columbia University, ColumbiaX | Taught by Professor Eitan Grinspun, Eitan Grinspun


Creature Rigging for Games

Cost $35 · . Course Length: 6 hours estimated

Have you ever been tasked with rigging something other than a human, and didn't know how to take your existing knowledge and apply it to the task? Do you want to expand your understanding of rigging so that you have the ability to tackle any type of rig? In this...

Offered through Pluralsight | Taught by Jeremy Ernst


Getting Started with Fusion 360 Surface Modeling

Fusion 360: Core Skills

Cost $35 · . Course Length: 2 hours estimated

Have you ever struggled to create complex Class-A surfaces in SolidWorks or Inventor? Getting your complex surfaces to do what you want as a designer can often be frustrating. This course, Getting Started with Fusion 360 Surface Modeling, will first cover the...

Offered through Pluralsight | Taught by Matt Perez


Creating an African Tribal Mask for 3D Printing in Maya and Mudbox

Cost $29 · . Course Length: 4 hours estimated

In this Maya and Mudbox tutorial, we'll cover modeling, sculpting and painting an African-style mask. We'll explore the process of exporting maps for animating and rendering in Maya. We'll also cover converting the high-resolution sculpt to a GCode slice file for...

Offered through Pluralsight | Taught by Eric Kunzendorf


Character Concept and Sculpting Techniques in 3D Coat

Cost $29 · . Course Length: 4 hours estimated

Create detailed character concepts while developing your knowledge of voxel-sculpting and the Digital Clay paradigm pioneered by 3D Coat. This course, Character Concept and Sculpting Techniques in 3D Coat, is an intermediate course where you'll learn how to do...

Offered through Pluralsight | Taught by Eric Kunzendorf


Maya Lighting Fundamentals

Cost $29 · . Course Length: 1 hours estimated

Whether you're an animator looking to add a little extra "zing" to your reel or a modeler who wants to show off every detail of your master sculpt, this course is for you. In this course, Maya Lighting Fundamentals, you'll learn the fundamentals of lighting in...

Offered through Pluralsight | Taught by Ed Whetstone


Texturing a Game Character in Substance Painter and Designer

Cost $29 · . Course Length: 7 hours estimated

Speed up your texturing workflow and create fascinating, detailed characters at the same time. In Texturing a Game Character in Substance Painter and Designer, you'll learn how to texture a character for use on multiple game engines. You'll create controllable,...

Offered through Pluralsight | Taught by David Connely


Current Gen 3D Game Prop Production

Art for Games

Cost $49 · . Course Length: 1 hours estimated

In this course you will learn to create a photo-real game prop using modern game art production techniques. You will gather reference, generate a base model, create a high polygon model, bake details onto a low poly model, and then texture and present a final...

Offered through Coursera | and created by Michigan State University | Taught by Andrew Dennis


Fusion 360 Essentials

Cost $29 · . Course Length: 4 hours estimated

Sketches and part-modeling in a typical 3-4 day CAD class usually consumes 50% of your time. In this course, Fusion 360 Essentials, you will learn and explore all the essential areas of Fusion 360. You'll start by discovering the areas of sketch creation and the...

Offered through Pluralsight | Taught by Jomarc Baquiran


Hard Surface Modeling a Modular Structure for Games in 3ds Max

3ds Max: Environment Modeling

Cost $35 · . Course Length: 1 hours estimated

In this course, we'll look at methods for modular modeling inside 3ds Max. When it comes to creating believable game art, detail and structure are important. With that in mind, we'll cover a detailed process to ensure our model has a final look that'll transition...

Offered through Pluralsight | Taught by Dan John Cox


Creating Game-ready Modular Structures in 3ds Max

Game Environment Modeling

Cost $35 · . Course Length: 2 hours estimated

Breaking down a modular structure into a game ready asset can be tricky if you want to maintain the ability to reuse the mesh frequently. Reusing a mesh is often not discussed in detail, but it is very technically challenging the first time. In this course,...

Offered through Pluralsight | Taught by Dan John Cox

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