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Level up!

Scott Rogers

Update to include:

Expansion on themes

Touch and touch screen controls

AR enabled games & incorporating real-world camera in to your game

Motion controls

Designing an app icon

Real world level design

Voice over for games and much more...

"Level Up! "covers the entire video game creation process. Readers will learn how to develop marketable ideas, learn what perils and pitfalls await them during a game's pre-production, production and post-production stages. Rogers' also provides creative ideas to serve as fuel for the reader's own projects from game theme and environments to gameplay mechanics.

Inside, video game industry veteran Scott Rogers provides clear and well-thought out examples that forgo theoretical gobbledygook with charmingly illustrated concepts and solutions based on Rogers' years of professional experience. "Level Up! "is the "Understanding Comics" of video game design - an indispensable guide for video game designers both "in the field" and the classroom.

Topics covered include: Understanding what gamers wantCompelling character designWorking with player actionsTechniques for non-human charactersCamera techniques - the camera as a characterDesigning UI and HUDBeautiful level designWhat games designers can learn from theme parksCombat, puzzles and game mechanicsFun and UNFUNHow to make the world's greatest Boss battle (and why not to do it)

and tons more - including the business of design, creating design documents, the pitch and more.

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