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World Design for Video Games

Game Design: Art and Concepts,

Start creating your world. A game world is not just a backdrop for your game—be it minimal or detailed, contained or part of a much bigger universe, it provides the context for your player. Ultimately, a game world should feel alive and wholly unique to any player who will experience it. In this course, we will explore game worlds in existing games and study the art and influences that inform their themes and styles. We will also investigate key components of environment and level design as well as strategies designers use to define gameplay or advance it. We’ll also look at navigation and the elements that make your world as real (or unreal) as you want it to be. A weekly challenge will prompt you to explore styles and inspirations for possible game worlds, and you’ll learn effective ways to communicate your ideas from concepts to presentation-worthy proofs of concept.
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Rating 4.1 based on 116 ratings
Length 5 weeks
Starts Oct 12 (3 weeks ago)
Cost $79
From California Institute of the Arts via Coursera
Instructor Théotime Vaillant
Download Videos On all desktop and mobile devices
Language English
Subjects Programming Art & Design Humanities
Tags Computer Science Design And Product Arts And Humanities Music And Art

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What people are saying

really enjoyed

: 3 Really enjoyed it Great course with good material.

Really enjoyed this class.

I really enjoyed the assignments which encouraged me to actually try out the concepts, without getting too hung up on it being perfect.

I really enjoyed the course.Opened my eyes for many things that I didn't gave much though while design my games.

great and informative course :) really enjoyed it It's often not clear the point the professor of this course is trying to make.

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think about

Gives you a lot to think about and ideas to Build!

The entire course could be condensed down into a "list of questions to think about while designing your game world" - it really doesn't contain anything more than that.Sometimes entire segments are dedicated to trivial things (such as "your game could have invisible walls!

"Sit think about this, go learn about that".

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so much

Thank you so much for your willingness to do this MOOC.

It helped me so much with my own project :D This is an excellent way to learn the steps of approaching BG design.

I learned so much about the game world.

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hard to understand

Very bad lectures: very hard to understand the lecturer (very bad english), no material/knowledge shared only a lot of unanswered hypothetical questions brought up.

Without the subtitles, some parts are very hard to understand.

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video games

A totally great course that makes clear the concepts we should be careful with when developing video games.

It has ended but I have the feeling I still have no good idea about what is world design for video games... few specifics and examples Very nice course ^^ Short, simplistic.

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other courses

Unlike the other courses in the specialization, the speaker in this one is not a native English speaker and he mispronounces words a lot.

I think the other courses had a much better framework to understand the topic.

Thanks to this course, with a little help from the other courses in the specialization, I pushed myself to flesh out a lot of the narrative and design components of my game.

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Careers

An overview of related careers and their average salaries in the US. Bars indicate income percentile.

Game Advisor 2 $46k

World Language Teacher 6 $53k

Game Management $59k

World Language Teacher 1 2 $59k

World Languages Coordinator $60k

World Languages Coach $61k

Game Coordinator $61k

Chairperson, World Languages $74k

World Designer $90k

Game Developer 1 $92k

World Languages Teacher 2 $92k

Game Engineer 2 $97k

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Rating 4.1 based on 116 ratings
Length 5 weeks
Starts Oct 12 (3 weeks ago)
Cost $79
From California Institute of the Arts via Coursera
Instructor Théotime Vaillant
Download Videos On all desktop and mobile devices
Language English
Subjects Programming Art & Design Humanities
Tags Computer Science Design And Product Arts And Humanities Music And Art

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