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Narayana Walters

In this course you'll learn how to make simple, stylized, flat color 3d art designed for games and animation. You'll learn to use Blender 2.8 for creating 3d art, find nice color palettes online, and use Krita to make simple mockups. This is course is designed for beginners to those software and to 3d art in general.

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What's inside

Learning objectives

  • How to use blender 2.8
  • How to make flat color 3d graphics for use in games and animation
  • How to pick color schemes for your art
  • How to create mockups for your graphics

Syllabus

Creating the environment assets

https://colorhunt.co/

https://coolors.co/

https://lospec.com/palette-list

https://lospec.com/palette-list/fantasy-24

Read more

https://lospec.com/palette-list/fantasy-24

download Krita: https://krita.org/en/

rock color hex: #927e6a

download blender: https://www.blender.org/

grass color hex: #efac28

tree trunk color hex code: #300f0a

tree leaves color hex code: #efac28

dark color: #300f0a

light color: #773421

blue detail color: #3c9f9c

ground bottom color: #300f0a

ground top color: #773421

hilt color: #300f0a

blade color: #927e6a

pants color: #efac28

skin color: #efb775

shirt/hat color: #300f0a

red detail color: #9b1a0a

sky color: #efd8a1

Traffic lights

Read about what's good
what should give you pause
and possible dealbreakers
Uses Blender 2.8, which provides a solid foundation for understanding more recent versions of the software and the fundamentals of 3D art
Teaches the creation of stylized flat color 3D graphics, a popular aesthetic choice for indie games and animations
Includes links to external websites for color palette inspiration, which helps learners develop an eye for color theory and design
Requires Krita, a free and open-source painting program, which may require learners to download and install additional software
Covers character rigging and animation, which are essential skills for bringing 3D models to life in games and animations

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Reviews summary

Intro to stylized flat 3d with blender

According to learners, this course is an excellent for absolute beginners looking to get started with 3D art using Blender. It provides step-by-step guidance to create a complete small project, focusing on a specific stylized flat color look suitable for games or animation. However, be aware that it uses an older version of Blender (2.8), meaning there are interface differences compared to newer releases, and you may require consulting external resources to follow along perfectly. While it offers a good introduction, some students felt some parts feel rushed.
Focuses specifically on stylized flat shading.
"Exactly what I needed to learn the flat color look in Blender."
"If you want realistic rendering, this isn't the course for you; it's strictly flat color."
"Appreciate the focus on this specific art style."
Guides you through creating a complete scene.
"Loved building the little scene and character step-by-step. Felt like I actually made something."
"The project structure makes it easy to follow along and see progress."
"It's very hands-on, which is the best way to learn Blender."
"The course is built around practical examples."
Excellent starting point for 3D novices.
"If you're brand new to 3D and Blender, this course is a perfect first step."
"Starts from absolute zero, which is great for someone like me who never touched Blender before."
"Helped me get comfortable with the basic Blender interface and tools."
"Provided a solid foundation for making simple models."
Some sections feel rushed or lack depth.
"Some parts felt a bit rushed, especially the animation section."
"Could use more explanation on certain concepts, assumes you pick things up quickly."
"Wish there was more detail on optimizing models for games."
Relies on Blender 2.8, causing UI confusion.
"The course uses Blender 2.8, which is quite different from the current version. Had to constantly look up where things moved."
"It was difficult to follow along because the interface shown is from an older Blender version."
"Wish it was updated for Blender 3.x or 4.x. The steps sometimes don't match the current UI."
"Be prepared to spend time finding equivalent commands in newer Blender versions."

Activities

Be better prepared before your course. Deepen your understanding during and after it. Supplement your coursework and achieve mastery of the topics covered in How to Make Stylized Flat Color 3D Graphics With Blender with these activities:
Brush up on Blender Basics
Reviewing Blender's interface and basic tools will make it easier to follow along with the course and focus on the stylized art techniques.
Browse courses on Blender
Show steps
  • Watch introductory Blender tutorials on YouTube.
  • Practice navigating the 3D viewport and manipulating basic shapes.
  • Familiarize yourself with common Blender shortcuts.
Read 'Blender For Dummies'
Reading a beginner-friendly Blender guide will help you grasp the software's fundamentals before diving into the course's specific techniques.
Show steps
  • Read the chapters covering interface, navigation, and basic modeling.
  • Follow along with the book's examples to practice using Blender's tools.
Color Palette Exercises
Practicing creating and applying color palettes will improve your ability to choose effective color schemes for your 3D art.
Show steps
  • Visit color palette websites like Color Hunt and Coolors.
  • Select a palette and recreate it in Blender using material colors.
  • Apply the palette to a simple 3D scene and experiment with different combinations.
Four other activities
Expand to see all activities and additional details
Show all seven activities
Create a Mood Board
Creating a mood board will help you define the visual style and color palette for your 3D art projects.
Show steps
  • Gather images of stylized 3D art, flat color graphics, and inspiring color palettes.
  • Arrange the images on a digital canvas or physical board.
  • Identify common themes and colors in your mood board.
Design a Simple Game Environment
Working on a small project will allow you to apply the course's techniques and create a complete piece of stylized 3D art.
Show steps
  • Plan a small game environment with a few key assets.
  • Model the assets in Blender using flat color techniques.
  • Arrange the assets in a scene and add lighting.
  • Export the scene and share it online.
Read 'Color and Light: A Guide for the Realist Painter'
Studying color theory will help you make more informed decisions about color palettes and lighting in your 3D art.
Show steps
  • Read the chapters on color harmony, light and shadow, and atmospheric perspective.
  • Analyze the color palettes and lighting in your favorite stylized 3D art.
Portfolio Showcase
Creating a portfolio piece will help you showcase your skills and attract potential clients or employers.
Show steps
  • Select your best stylized 3D art created during the course.
  • Create high-quality renders of your models.
  • Write a brief description of each piece, highlighting the techniques used.
  • Publish your portfolio on ArtStation, Behance, or your own website.

Career center

Learners who complete How to Make Stylized Flat Color 3D Graphics With Blender will develop knowledge and skills that may be useful to these careers:
Game Artist
A game artist creates the visual elements for video games, including characters, environments, and user interfaces. This course helps aspiring game artists learn how to make stylized, flat-color 3D graphics using Blender, a valuable skill for creating visually appealing game assets. The course's focus on flat-color design and efficient 3D modeling techniques can be directly applied to game development, allowing you to quickly prototype and iterate on visual styles. The course teaches how to pick color schemes, a critical skill in game design, as it sets the tone and mood of the game world. Furthermore, the instruction on creating mockups with Krita provides a workflow for visualizing and refining the art style before full-scale production.
3D Modeler
3D modelers are responsible for creating three-dimensional representations of objects and environments. This course provides foundational skills in 3D modeling using Blender, specifically geared towards creating stylized, flat-color graphics. The course's focus on Blender 2.8 is significant because Blender is a widely-used, open-source software in the 3D modeling industry. Mastering Blender through this course helps you create assets for various applications, including animation and games. Learning about flat-color design further enhances your ability to create distinctive and visually engaging models. This course may teach you to use color palettes, making your models stand out.
Animator
Animators bring characters and objects to life through movement and visual storytelling. This course helps animators who want to incorporate 3D elements into their work by teaching flat-color 3D graphics creation in Blender. Learning to use Blender 2.8, as taught in the course, provides a gateway to incorporating 3D animation into your projects. The course's specific instruction on stylized flat-color graphics is particularly helpful for achieving a distinct visual style. The course covers environment asset creation, character building, rigging, and animation, offering a comprehensive workflow. Having the skills taught in the course allows you to produce simple, stylized animations efficiently.
Technical Artist
A technical artist bridges the gap between art and programming in game development and animation. This course helps technical artists understand the art creation pipeline, especially in regards to stylized 3D graphics. The course's focus on Blender 2.8 is vital as it is an industry-standard tool. Technical artists should want to understand art asset creation to optimize and integrate art into game engines. The course material on color palette selection and mockup creation will provide technical artists a deeper understanding of the artistic considerations involved in game and animation projects.
Concept Artist
Concept artists create visual representations of ideas for various media, including games, film, and animation. This course may be useful for concept artists who want to expand their skill set to include 3D modeling and visualization using Blender. Concept artists can use the skills taught in this course to quickly prototype environments and characters in 3D. The course's instruction on color palettes and creating mockups with software like Krita enables concept artists to refine their visual concepts before committing to final designs. The course's focus on creating stylized, flat-color 3D art provides a unique style for concept visualization.
Illustrator
Illustrators create images for various purposes, including books, magazines, and websites. This course may be useful for illustrators looking to incorporate 3D elements into their work or to explore a new style of illustration. The course's focus on creating stylized, flat-color 3D graphics can be particularly helpful. By learning to use Blender 2.8, you can create 3D assets that complement your 2D illustrations. The course's instruction on color schemes and creating mockups can greatly assist in visualizing and refining your illustrations.
Motion Graphics Designer
Motion graphics designers create animated visuals for videos, websites, and other media. This course may be useful for motion graphics designers who want to incorporate 3D elements into their animations. The course on creating flat-color 3D graphics with Blender can provide valuable skills for creating visually appealing motion graphics. Learning to use Blender 2.8 opens up possibilities for incorporating 3D elements into motion design projects. The skills taught in this course help create eye catching and compelling motion graphics.
User Interface Artist
A user interface artist designs the visual elements of user interfaces for software and games. Learning to use Blender 2.8, User interface artists can create 3D models for user interface elements and animations. This course may be useful in its instruction on creating flat-color 3D graphics. The course's focus on flat-color design is particularly relevant for UI design, where clean and simple visuals are often preferred.
Web Designer
Web designers create the visual layout and design of websites. Web designers often need to incorporate 3D elements into webpages. This course may be useful for web designers who wish to add 3D elements to their websites using Blender. The course teaches flat-color 3D graphics creation in Blender. Web designers can use these skills to develop the layouts and templates for websites.
Digital Artist
Digital artists create art using digital tools and software. This course may be useful for digital artists wanting to expand their skill set into stylized 3D art. The course focuses on creating flat-color 3D graphics using Blender, a tool valuable to any digital artist. The digital artist will use Blender to make the flat-color 3D graphics for use in a variety of projects. Instruction on color schemes and mockups expands your ability to create high-quality art.
Digital Sculptor
Digital sculptors create 3D models using specialized software, often for high-resolution applications. This course is about flat-color 3D graphics using Blender. A digital sculptor may find this course useful to quickly prototype ideas or create assets that do not need the high detail of traditional digital sculpting. The course provides a foundation in using Blender 2.8, expanding your knowledge of 3D software. Learning to create flat-color 3D graphics provides a unique perspective on visual design.
Product Visualizer
Product visualizers create realistic renderings and animations of products for marketing and sales purposes. This course may be helpful for creating simplified or stylized product visuals, especially for preliminary designs or presentations. Learning to use Blender 2.8, as taught in the course, provides access to an industry-standard tool. The product visualizer will use the skills taught in the course to create the flat-color 3D graphics for use in various marketing projects. This course will allow them to create their own assets.
Architectural Visualizer
Architectural visualizers create photorealistic renderings and animations of architectural designs. This course may be useful for architectural visualizers who want to explore a more stylized or abstract approach to presenting architectural concepts. The architectural visualizer will use the skills taught in the course to create the flat-color 3D graphics for use in various architectural projects. The course focuses on quickly creating 3D graphics with Blender and provides a different approach to visual design.
Graphic Designer
Graphic designers create visual concepts for various media, including print and digital. Graphic designers are involved in creating logos, brochures, and websites. A graphic designer may find this course useful for adding 3D elements to designs. Learning to create flat-color 3D graphics with Blender can provide a unique skill set. The graphic designer will use the skills taught in the course to create the flat-color 3D graphics for use in their design projects.
Educational Content Creator
Educational content creators develop materials for teaching and learning purposes. This course may be useful for content creators who want to produce visually engaging 3D assets for their educational videos or interactive materials. Learning to use Blender 2.8, a free and open-source software, is beneficial for budget-conscious creators. By learning to create flat-color 3D graphics, you can enhance the appeal and clarity of educational content, making it more effective and engaging for learners.

Reading list

We've selected two books that we think will supplement your learning. Use these to develop background knowledge, enrich your coursework, and gain a deeper understanding of the topics covered in How to Make Stylized Flat Color 3D Graphics With Blender.
Provides a comprehensive overview of Blender's features and workflows. It's particularly useful for beginners who want a structured introduction to the software. While the course focuses on stylized art, a solid understanding of Blender's fundamentals will greatly enhance the learning experience. This book can serve as a reference guide throughout the course.
While this book focuses on realist painting, its principles of color theory and light interaction are invaluable for any artist. Understanding how light affects color and how to create harmonious color palettes will elevate your stylized 3D art. is more valuable as additional reading to deepen your understanding of color and light, rather than as a direct reference for Blender techniques.

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