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Enric Martí Gòdia and Pere Nolla Rodríguez

VERSIÓN ESPAÑOL

Dentro de la creación del videojuego, ¿qué papel juega su diseño? Este curso proporciona conocimientos y pautas sobre cómo diseñar un videojuego. Partiendo desde un concepto básico, se dan las pautas para trabajar correctamente sus conentidos, de cara a conseguir un objetivo claro: el documento de “game concept” que constituye el documento inicial sobre el que se basa cualquier videojuego.

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VERSIÓN ESPAÑOL

Dentro de la creación del videojuego, ¿qué papel juega su diseño? Este curso proporciona conocimientos y pautas sobre cómo diseñar un videojuego. Partiendo desde un concepto básico, se dan las pautas para trabajar correctamente sus conentidos, de cara a conseguir un objetivo claro: el documento de “game concept” que constituye el documento inicial sobre el que se basa cualquier videojuego.

De cara a mejorar la comprensión de los conceptos, los ejemplos y referencias se fundamentarán en videojuegos reales, para permitir así visualizar el documento y cuáles son los resultados finales del diseño descrito en el mismo.

IMPORTANTE

Puedes seguir el curso también en Inglés (subtítulos y cuestionarios).

_________________

ENGLISH VERSION

Which role plays design in video games creation? This course provides guidelines and knowledge on how to design a video game. Setting off a basic concept, they give the guidelines to properly work on their contents in aim to get a clear objective: the game concept document is the starting document on which any video game is based.

To improve the concepts comprehension, the examples and references will be based on real video games, to help us visualizing the document and which are the final results of the specified design.

IMPORTANT

You are able to follow this course in English (subtitles and quizzes).

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What's inside

Syllabus

Conceptos generales
En este primer módulo daremos una introducción inicial a qué son los videojuegos, ya que resulta indispensable para una posterior comprensión del proceso de creación y desarrollo de este tipo de productos de entretenimiento. Empezaremos por definir qué son los juegos, y por qué jugamos, para continuar analizando brevemente la historia de los videojuegos y el estado actual de la industria. Finalmente, señalaremos los roles principales presentes en el desarrollo de videojuegos, y explicaremos las diferentes tareas que implica diseñar.
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Elementos básicos del diseño I
En este módulo entraremos de lleno en los elementos clave para entender el proceso de diseño de un videojuego. Empezaremos analizando al jugador y definiendo la experiencia que queremos que sienta; también comentaremos una visión general sobre los elementos artísticos y tecnológicos que son necesarios tener en cuenta a la hora de diseñar. Daremos especial atención al estudio de las mecánicas, el control y el balance, que suponen el núcleo del diseño conceptual de un videojuego. Finalmente analizaremos qué es el gameplay (jugabilidad) y cómo se puede ajustar según sea necesario.
Elementos básicos del diseño II
En este módulo continuaremos con los elementos claves del diseño de un videojuego. A partir de la jugabilidad, comentaremos los distintos géneros existentes; también hablaremos del diseño a lo largo del proceso de desarrollo. A continuación nos ocuparemos de la documentación, centrándonos en el game concept document (documento de concepto de juego). Analizaremos como se crea el diseño de nivel y como se consigue una experiencia progresiva a lo largo de un juego. Y para terminar, abordaremos otros elementos de mucha importancia en el diseño, como son la ambientación, la historia, la narrativa y la usabilidad.
Implementación del diseño
En este módulo explicaremos cómo se implementan elementos de diseño en un videojuego. Para ello nos valdremos de un motor comercial (Unity 3D), que nos permitirá mostrar de manera práctica aspectos y conceptos que se han tratado en los módulos anteriores. Partiendo de un proyecto básico de un videojuego, modificaremos su diseño y jugabilidad para mejorar su experiencia de uso. Empezaremos explicando brevemente como funciona la herramienta del motor, para posteriormente comentar cada uno de los elementos claves de la jugabilidad: Control, Cámara, personaje, enemigos, inteligencia artificial, etc.

Good to know

Know what's good
, what to watch for
, and possible dealbreakers
Examines design principles, which are crucial to all game design projects
Examines elements of design in depth, which is ideal for those refining their skills
Taught by experts, which ensures that you learn from those who have deep industry experience
Shares real-world examples as part of the curriculum, which can accelerate understanding
Shares videos and quizzes as part of the learning experience, which optimizes comprehension

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Reviews summary

Video game design foundations

This course provides a foundation in the foundational concepts of video game design. Drawing from real-world examples, the course covers topics such as defining a game's concept, core gameplay mechanics, and level design. Reviewers praise the course's clear explanations, engaging examples, and helpful instructor. Those looking for a comprehensive introduction to video game design principles will find this course to be an excellent starting point.
Examples and references are based on real video games.
"Muy bien organizado y explicado. Me ubiese gustado disponer del ejemplor de nivel que se va contriyendo."
Course is well-explained and easy to understand.
"excelente el curso, aporta mucho conocimiento de como diseñar un videojuego"
"excelente curso muy recomendable "
Instructor explains concepts clearly and thoroughly.
"El profesor explica muy bien."
"Deja claros los pasos a seguir en el proceso de diseño para el desarrollo de un videojuego."
Course could provide more in-depth coverage of scripting.
"esperaba una mejor explicación de los scripts en la cuarta semana."
Course could include more hands-on practice.
"deberías un poquito mas practico"

Activities

Be better prepared before your course. Deepen your understanding during and after it. Supplement your coursework and achieve mastery of the topics covered in Diseño de videojuegos with these activities:
Play and analyze different video games
Playing and analyzing different video games will help you to understand the principles of good game design.
Show steps
  • Choose a variety of video games to play.
  • Pay attention to the game's mechanics, gameplay, and design.
  • Take notes on what you like and dislike about each game.
  • Compare and contrast the different games you play.
Create a game design document
Creating a game design document will help you to develop your ideas and communicate them to others.
Browse courses on Game Design Document
Show steps
  • Write a brief overview of your game concept.
  • Describe the game mechanics and gameplay.
  • Design the game's world and characters.
  • Create a prototype of your game.
Show all two activities

Career center

Learners who complete Diseño de videojuegos will develop knowledge and skills that may be useful to these careers:
Game Designer
A Game Designer plans the design and development of video game concepts and content. They create game narratives, levels, characters, and gameplay mechanics. This course delves into the key elements of video game design, such as game mechanics, control, balance, and gameplay, and provides guidelines on how to design a video game from a basic concept to a game concept document, which can aid aspiring Game Designers.
Video Game Programmer
Video Game Programmers use their knowledge of programming languages and software development tools to bring video game designs to life. They translate game design concepts and mechanics into code, ensuring that the game functions properly and provides an engaging experience. This course's coverage of game design elements and mechanics can provide Video Game Programmers with a deeper understanding of the design process, enabling them to better implement high-quality video game experiences.
Level Designer
Level Designers create and design the physical spaces and environments within video games. They determine the layout, obstacles, and challenges players encounter as they progress through the game. The course's exploration of game design elements, level design concepts, and gameplay progression can equip aspiring Level Designers with a solid foundation for creating immersive and engaging game levels.
Game Writer
Game Writers craft the storylines, dialogue, and characters for video games. They develop narratives that drive the gameplay and immerse players in the game world. The course's focus on game design elements and storytelling techniques can provide aspiring Game Writers with insights into the narrative aspects of game development, equipping them to create compelling and engaging game experiences.
Game Artist
Game Artists are responsible for creating the visual elements of video games, including characters, environments, and objects. They bring the game world to life through concept art, 3D modeling, animation, and texture design. This course provides an overview of the artistic elements and considerations in video game design, which can aid Game Artists in understanding the visual and aesthetic aspects of game development.
Game Producer
Game Producers oversee the development and production of video games. They manage project timelines, budgets, and resources, ensuring that the game is completed within scope and on time. This course's coverage of game design principles and the game development process can provide Game Producers with a comprehensive understanding of the various aspects of game production.
Technical Artist
Technical Artists combine artistic skills with technical expertise to create game assets and optimize game performance. They develop shaders, textures, and models, ensuring that the game runs smoothly and visually appealing. The course's coverage of game design elements and technical implementation can provide Technical Artists with a holistic understanding of the game development process.
Game Tester
Game Testers evaluate video games for functionality, performance, and user experience. They identify bugs, errors, and glitches, ensuring that the game meets quality standards before release. The course's focus on gameplay mechanics, balance, and user experience can provide Game Testers with a deeper understanding of the design and development process, enabling them to conduct more effective and comprehensive testing.
UX Designer
UX Designers focus on the user experience of digital products, including video games. They analyze user behavior, conduct user research, and design user interfaces to create intuitive and enjoyable experiences. The course's emphasis on gameplay mechanics, usability, and user experience can provide UX Designers with valuable insights into the design of engaging and user-friendly game interfaces.
Motion Capture Artist
Motion Capture Artists record and analyze human movement to create realistic character animations for video games. They use specialized equipment and software to capture and process motion data, ensuring that character movements are fluid and believable. The course's coverage of game design elements, character design, and animation can provide Motion Capture Artists with a comprehensive understanding of the animation process in game development.
Game Analyst
Game Analysts collect and analyze data on game usage, player behavior, and market trends. They provide insights and recommendations to game designers and developers, helping them improve game design and player engagement. The course's exploration of game design elements, gameplay mechanics, and user experience can provide Game Analysts with a solid foundation for understanding and analyzing game data.
Audio Designer
Audio Designers create and implement sound effects, music, and voice acting for video games. They shape the game's atmosphere, immerse players in the experience, and convey important information through audio cues. The course's coverage of game design elements and the importance of audio in gameplay can provide Audio Designers with valuable insights into the integration of sound in game development.
Game Localization Specialist
Game Localization Specialists adapt video games to different languages and cultures. They translate text, record dialogue, and modify cultural references to ensure that games are accessible and enjoyable for players worldwide. The course's coverage of game design elements, narrative, and cultural considerations can provide Game Localization Specialists with a solid foundation for understanding the nuances of game localization.
Game Journalist
Game Journalists write articles, reviews, and news pieces about video games. They cover industry events, interview game developers, and provide analysis and commentary on the latest trends in gaming. The course's exploration of game design elements, game history, and industry insights can equip aspiring Game Journalists with a comprehensive understanding of the video game industry.
Game Marketing Manager
Game Marketing Managers develop and implement marketing campaigns for video games. They identify target audiences, create marketing materials, and manage advertising budgets to promote the game and generate sales. The course's exploration of game design elements, player engagement, and industry trends can provide Game Marketing Managers with a deeper understanding of the marketing strategies and techniques used in the video game industry.

Reading list

We've selected 11 books that we think will supplement your learning. Use these to develop background knowledge, enrich your coursework, and gain a deeper understanding of the topics covered in Diseño de videojuegos.
Offers a comprehensive examination of game design's core principles, mechanics, and aesthetics.
Features a collection of essays and articles from leading game designers and scholars, offering diverse perspectives on game design theory and practice.
Focuses on the writing aspects of game design, providing guidance on creating compelling narratives and dialogue.
Focuses specifically on level design, providing guidance on creating engaging and effective game environments.
Provides a deep dive into the technical aspects of game engine architecture, discussing topics such as rendering, physics, and artificial intelligence.
Provides an overview of procedural techniques used in game development, which can help create dynamic and varied game content.

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