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Crear esquemas de página y prototipos de baja fidelidad

Google Career Certificates

Creación de esquemas de página y prototipos de baja fidelidad es el tercer curso de un programa de certificación que te brindará las habilidades necesarias para postularte a empleos de nivel básico en el diseño de la experiencia del usuario (UX). En este curso, seguirás diseñando una aplicación móvil para tu portfolio de UX profesional. Comenzarás creando guiones gráficos y familiarizándote con los conceptos básicos del dibujo. Luego, crearás esquemas de página en papel y digitales usando la herramienta de diseño Figma. También, crearás un prototipo en papel y un prototipo digital de baja fidelidad en Figma.

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Creación de esquemas de página y prototipos de baja fidelidad es el tercer curso de un programa de certificación que te brindará las habilidades necesarias para postularte a empleos de nivel básico en el diseño de la experiencia del usuario (UX). En este curso, seguirás diseñando una aplicación móvil para tu portfolio de UX profesional. Comenzarás creando guiones gráficos y familiarizándote con los conceptos básicos del dibujo. Luego, crearás esquemas de página en papel y digitales usando la herramienta de diseño Figma. También, crearás un prototipo en papel y un prototipo digital de baja fidelidad en Figma.

En el curso, que dictarán personas que trabajan actualmente como diseñadores e investigadores de UX de Google, realizarás actividades prácticas que simulan escenarios reales de diseño de UX. Los alumnos que completen los siete cursos de este programa de certificados adquirirán las habilidades necesarias para solicitar trabajos de nivel básico como diseñadores de UX.

Al final de este curso, podrás hacer los siguiente:

- Desarrollar una declaración de metas.

- Crear dos tipos de guiones gráficos: de panorama general y de primer plano.

- Comprender la diferencia entre el diseño de baja fidelidad y el de alta fidelidad.

- Aplicar los conceptos básicos del dibujo.

- Aplicar los principios de la arquitectura de la información para organizar una aplicación móvil.

- Crear esquemas de página en papel para diseñar una aplicación móvil.

- Desarrollar esquemas de página digitales en la herramienta de diseño Figma.

- Crear un prototipo en papel para añadir interactividad a los diseños.

- Diseñar un prototipo de baja fidelidad en Figma.

- Reconocer el sesgo implícito y los patrones engañosos en el diseño.

- Continuar diseñando una aplicación móvil para incluirla en tu portfolio profesional.

Para tener éxito en este curso, debes completar los dos cursos anteriores de este programa de certificación o tener la capacidad de realizar investigaciones de usuarios para determinar la creación de mapas de empatía, personas, historias de usuarios, mapas del recorrido del usuario, planteamientos de problemas y propuestas de valor. También necesitarás papel y un bolígrafo o lápiz.

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What's inside

Syllabus

Guiones gráficos y creación de esquemas de página
¡Bienvenido al mundo de los esquemas de página! El primer paso es aprender a usar los resultados de las investigaciones para determinar la ideación durante el proceso de diseño. A continuación, crearás dos tipos de guiones gráficos: de panorama general y de primer plano. Luego, dibujarás tus primeros esquemas de página y explorarás los beneficios de crearlos. Ten en cuenta que, en este punto del proceso de diseño, debes tener muchas ideas de diseños que aborden las necesidades reales del usuario. Debes refinar esas ideas y crear esquemas de página puede ayudarte a hacerlo.
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Creación de esquemas de página en papel y digitales
Esta es una parte del curso muy activa, en la que dibujarás esquemas de página para una aplicación móvil. Primero, dibujarás muchos esquemas de página en papel. Luego, pasarás a esquemas de página digitales en la herramienta de diseño Figma. Incluso aprenderás directamente de los creadores de Figma sobre cómo utilizar mejor la herramienta. Finalmente, aplicarás los principios de la Gestalt, como similitud, proximidad y región común, a tus esquemas de página.
Construcción de prototipos de baja fidelidad
Has visto las primeras tres etapas del proceso de diseño: empatizar, definir e idear. Ahora, verás la cuarta etapa del proceso de diseño: crear un prototipo. Primero, crearás un prototipo en papel de tu aplicación móvil. Luego, pasarás a un prototipo digital de baja fidelidad en Figma. Además, explorarás formas de reconocer posibles sesgos en tus diseños y aprenderás a evitar patrones engañosos.

Good to know

Know what's good
, what to watch for
, and possible dealbreakers
Diseña prototipos de baja fidelidad para aplicaciones móviles, simulando escenarios reales de diseño de UX
Ofrece una visión general del proceso de creación de esquemas de página y prototipos, lo que es esencial para el diseño de UX
Cuenta con la guía de instructores expertos de Google, lo que garantiza contenido de alta calidad y relevante en la industria
Proporciona materiales prácticos y actividades interactivas, lo que permite a los estudiantes aplicar los conceptos directamente
Forma parte de un programa de certificación completo, lo que permite a los estudiantes desarrollar habilidades integrales en diseño de UX
Requiere conocimientos previos en investigación de usuarios y mapeo de empatía, lo que puede limitar el acceso a los principiantes

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Activities

Be better prepared before your course. Deepen your understanding during and after it. Supplement your coursework and achieve mastery of the topics covered in Crear esquemas de página y prototipos de baja fidelidad with these activities:
Comparte tu progreso con otros
Aprender de los demás es una parte esencial del proceso de aprendizaje. Al compartir tu progreso con otros y recibir comentarios, puedes identificar áreas de mejora y acelerar tu aprendizaje.
Show steps
  • Encuentra un grupo de compañeros de estudio.
  • Comparte tu trabajo con tus compañeros.
  • Proporciona comentarios sobre el trabajo de tus compañeros.
Explora recursos en línea
Existen numerosos recursos en línea que pueden ayudarte a aprender sobre diseño de UX. Al explorar estos recursos, puedes ampliar tus conocimientos y habilidades.
Show steps
  • Busca tutoriales y artículos en línea.
  • Sigue a expertos en UX en las redes sociales.
  • Asiste a webinars y eventos en línea.
Show all two activities

Career center

Learners who complete Crear esquemas de página y prototipos de baja fidelidad will develop knowledge and skills that may be useful to these careers:
UX Designer
A UX Designer is a professional who specializes in designing user experiences for all kinds of products including mobile applications, websites, software, and even physical products. Professionals in this role may find this course helpful because it teaches the essential skills required to create prototypes and wireframes of mobile applications. Prototypes and wireframes are crucial in providing a foundation for other designers, engineers, and stakeholders to understand the product vision and contribute to its development. It is highly recommended that prospective UX Designers take this course in order to build a strong foundation in prototyping and wireframing.
UI Designer
A UI Designer is responsible for creating the visual appearance of a product, ensuring that it is both visually appealing and easy to use. This course can be a useful tool for UI Designers, especially those who wish to work with mobile applications. The course teaches learners how to create high and low fidelity prototypes that can be used for usability testing and refinement. This skill can give aspiring UI Designers an advantage in the job market by enabling them to present their designs in a more interactive and engaging way.
Product Designer
Product Designers are responsible for the entire product development lifecycle, from ideation to launch. This course can be helpful for professionals in this role, especially those who are interested in designing mobile applications. It provides a solid foundation in user research, prototyping, and wireframing, which are all essential skills for Product Designers. By taking this course, aspiring Product Designers can gain the skills they need to bring their product ideas to life.
Interaction Designer
Interaction Designers focus on designing the interactions between users and products. This course can be helpful for professionals in this role because it teaches the fundamentals of prototyping and wireframing. Prototypes and wireframes are essential for communicating interaction design ideas to other stakeholders, such as engineers and product managers. This course can help aspiring Interaction Designers build the skills they need to succeed in this field.
User Researcher
User Researchers conduct research to understand the needs and behaviors of users. This course can be helpful for professionals in this role because it provides a foundation in user research methods and techniques. These methods and techniques can be used to inform the design of mobile applications and other products. By taking this course, aspiring User Researchers can gain the skills they need to conduct effective user research.
Graphic designer
Graphic Designers create visual content for a variety of purposes, including marketing, advertising, and branding. This course may be helpful for Graphic Designers who are interested in designing for mobile applications. The course provides a foundation in user research, prototyping, and wireframing, which are all essential skills for designing effective mobile applications. By taking this course, aspiring Graphic Designers can gain the skills they need to succeed in this field.
Web Designer
Web Designers create and maintain websites. This course may be helpful for Web Designers who are interested in designing for mobile applications. The course provides a foundation in user research, prototyping, and wireframing, which are all essential skills for designing effective mobile applications. By taking this course, aspiring Web Designers can gain the skills they need to succeed in this field.
Front-End Developer
Front-End Developers are responsible for the design and implementation of the front-end of a website or application. This course may be helpful for Front-End Developers who are interested in working with mobile applications. The course provides a foundation in user research, prototyping, and wireframing, which are all essential skills for designing effective mobile applications. By taking this course, aspiring Front-End Developers can gain the skills they need to succeed in this field.
Back-End Developer
Back-End Developers are responsible for the design and implementation of the back-end of a website or application. This course may be helpful for Back-End Developers who are interested in working with mobile applications. The course provides a foundation in user research, prototyping, and wireframing, which are all essential skills for designing effective mobile applications. By taking this course, aspiring Back-End Developers can gain the skills they need to succeed in this field.
Full-Stack Developer
Full-Stack Developers are responsible for the design and implementation of both the front-end and back-end of a website or application. This course may be helpful for Full-Stack Developers who are interested in working with mobile applications. The course provides a foundation in user research, prototyping, and wireframing, which are all essential skills for designing effective mobile applications. By taking this course, aspiring Full-Stack Developers can gain the skills they need to succeed in this field.
Software Engineer
Software Engineers design, develop, and maintain software applications. This course may be helpful for Software Engineers who are interested in working with mobile applications. The course provides a foundation in user research, prototyping, and wireframing, which are all essential skills for designing effective mobile applications. By taking this course, aspiring Software Engineers can gain the skills they need to succeed in this field.
Data Scientist
Data Scientists use data to solve business problems. This course may be helpful for Data Scientists who are interested in working with mobile applications. The course provides a foundation in user research, prototyping, and wireframing, which are all essential skills for designing effective mobile applications. By taking this course, aspiring Data Scientists can gain the skills they need to succeed in this field.
Business Analyst
Business Analysts analyze business needs and develop solutions to improve business processes. This course may be helpful for Business Analysts who are interested in working with mobile applications. The course provides a foundation in user research, prototyping, and wireframing, which are all essential skills for designing effective mobile applications. By taking this course, aspiring Business Analysts can gain the skills they need to succeed in this field.
Project Manager
Project Managers plan and execute projects. This course may be helpful for Project Managers who are interested in working with mobile applications. The course provides a foundation in user research, prototyping, and wireframing, which are all essential skills for managing mobile application development projects. By taking this course, aspiring Project Managers can gain the skills they need to succeed in this field.
Technical Writer
Technical Writers create documentation for software and other technical products. This course may be helpful for Technical Writers who are interested in working with mobile applications. The course provides a foundation in user research, prototyping, and wireframing, which are all essential skills for creating effective documentation for mobile applications. By taking this course, aspiring Technical Writers can gain the skills they need to succeed in this field.

Reading list

We've selected 12 books that we think will supplement your learning. Use these to develop background knowledge, enrich your coursework, and gain a deeper understanding of the topics covered in Crear esquemas de página y prototipos de baja fidelidad.
Provides crucial principles, techniques, and tips for creating sketches that will help you develop and showcase your design ideas more effectively.
This foundational work introduces the concept of user experience and provides a systematic approach to designing websites and applications that are both usable and enjoyable.
This seminal work provides a comprehensive overview of design principles and their application in everyday objects, offering valuable insights for UX designers seeking to create user-centered products.
Covers the fundamentals of information architecture and provides guidance on how to organize and structure websites and applications for optimal user experience.
Provides a practical introduction to design thinking, a human-centered approach to problem-solving that can help UX designers create innovative and impactful solutions.
Offers practical advice on creating prototypes that are effective in testing and refining design ideas, ensuring that your final product meets the needs of end-users.
Delves into the emotional aspects of design and provides insights on how to create products and experiences that evoke positive emotions and resonate with users on a deeper level.
This influential work explores the challenges that established companies face when confronted with disruptive technologies, offering insights into how UX designers can navigate the ever-changing landscape of digital products and services.

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